Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
Except for those with almost supernatural skill, the highest rank a runecrafter can rise to is that of the Dwarvish Runemaster. Striking blows nearly as powerful as those of the best warriors, they would be fearsome without their craft, but with it they are also nigh on invincible, since their runes cause the physical blows of their enemies to deal less damage than would be expected.
Special Notes: The unit has magical attacks, which always have a high chance of hitting an opponent.
Advances from: | |
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Advances to: | |
Cost: | 50 |
HP: | 48 |
Movement: | 4 |
XP: | 150 |
Level: | 3 |
Alignment: | neutral |
ID | Dwarvish Rune Lord |
Abilities: |
hammer impact | 18 - 2 melee | magical | |
chill tempest cold | 12 - 3 ranged | magical |
Resistances: | |
---|---|
blade | 50% |
pierce | 40% |
impact | 40% |
fire | 10% |
cold | 10% |
arcane | 10% |
Terrain | Movement Cost | Defense |
---|---|---|
Aldeias: | 1 | 50% |
Cancelar | 1 | 50% |
Cave Wall | 99 | 50% |
Chasm | 99 | 20% |
Continental | 1 | 30% |
Deep Water | 99 | 20% |
Forest | 1 | 30% |
Hills | 1 | 60% |
Ilha | 1 | 30% |
Mountains | 1 | 70% |
Mushroom Grove | 1 | 40% |
Shallow Water | 3 | 20% |
Swamp | 3 | 20% |
não | 2 | 30% |